Concentrating on the Melee skill will mostly increase your Strength, have a slight increase on Dexterity (increasing your Armor Rating) and a minimal effect on Intelligence. Leveling up the Melee Skill is only possible in hand-to-hand combat as opposed to Ranged attacks and using Magic. The traditional fighter uses melee weapons ranging from small Knives to Maces right up to massive two-handed Swords. In the Dungeon Siege series, a players Melee Skill has the primary effect on their ability to survive in hand-to-hand combat. The most effective way to level up a character's Intelligence is to use Spells from the Nature and Combat Magic schools.Ī high level Melee Skilled character with a Two-Handed Sword Intelligence is also a requirement for more powerful Spell books with unique enchantments. Intelligence-related items are rare few items have Strength and Dexterity requirements. Magic spells have their own skill class requirement. Most magic-related staves and clothing carries a minimum Intelligence requirement. Intelligence also has a small effect on your Ranged and Melee weapons accuracy (but not nearly as much as Dexterity). Intelligence also has a minor effect on a players maximum Health (but less than half the amount that Strength does). The greater your character's Intelligence, the greater your Maximum Mana and Mana regeneration. In Dungeon Siege II, players can also utilize throwing knives. The best way to level up Dexterity is to use Ranged weapons such as Bows and Crossbows. Some armor is also attuned for ranged users and as such also has a higher Dexterity than Strength requirement. Most bows have a minimum Dexterity requirement but never have a minimum Ranged requirement. Dexterity also has an effect on a character's maximum Health reserve, though not nearly as much as Strength. Dexterity also plays a factor in the accuracy of a character's ranged weapons (though Ranged Skill has a much higher effect on this) and their chance of hitting with a melee weapon. The higher a character's Dexterity, the higher the bonus added to their armor rating. The most effective way for a player to level up their strength is to use melee weapons and level their Melee Skill. Most weapons and armor beyond basic equipment have a minimum Strength requirement in order to be equipped but never have a melee skill requirement. Strength also has the greatest impact upon a players Health Reserve, both increasing their maximum health and increasing their health regeneration. The greater the strength that a character has, the greater the damage added to their minimum and maximum Melee weapon damage. 2.3.2 Combat and Nature Magic Skill Disadvantages.2.3.1 Combat and Nature Magic Skill Advantages.Levelling up the different skills will also change the inherent character title that the player has, found directly beneath their name in the stats menu. Dungeon Siege freely lets players change their weapons and armor at any given time provided they have the minimum stats available in order to use the new equipment and weapons. Players are also not restricted to leveling up a single skill in one play through. The best way to level up these skills is to use the weapons with the most affinity towards them. The Dungeon Siege Series has three distinctive attributes, which are shaped through the skills that the player chooses to emphasize, Strength, Dexterity and Intelligence. Most, if not all weapons, armor and spells carry a minimum skill or attribute requirement in order to be equipped and used. However the usage of these tools are determined by a players Skills and Attributes. In Dungeon Siege and Dungeon Siege II, players have access to a wide variety of weapons, armor and spells. The Skills and Attributes of a player in Dungeon Siege I
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